[{"@context":"https:\/\/schema.org\/","@type":"Article","@id":"https:\/\/www.feryl.cz\/virtualni-realita\/#Article","mainEntityOfPage":"https:\/\/www.feryl.cz\/virtualni-realita\/","headline":"Virtu\u00e1ln\u00ed realita","name":"Virtu\u00e1ln\u00ed realita","description":"Velkou popularitu dal viru\u00e1ln\u00ed realit\u011b (VR) film Tr\u00e1vn\u00edk\u00e1\u0159 (1992), ikdy\u017e tak jak byla VR v\u00a0tomto filmu zobrazena, tak i v\u00a0dne\u0161n\u00edm sv\u011bt\u011b je utopi\u00ed, t\u0159eba z\u00a0hlediska grafiky. Pak z\u00e1jem o tuto technologii upadl a znovu ho vzk\u0159\u00edsil film Matrix (1999) a od t\u00e9 doby se st\u00e1l\u00e9 posouv\u00e1 vp\u0159ed. Abychom mohli za\u017e\u00edt virtu\u00e1ln\u00ed realitu, je pot\u0159eba vlastnit&hellip; <div class=\"readmore-wrapper\"><a href=\"https:\/\/www.feryl.cz\/virtualni-realita\/\" class=\"more-link\">P\u0159e\u010d\u00edst <\/a><\/div>","datePublished":"2025-03-04","dateModified":"2024-07-04","author":{"@type":"Person","@id":"https:\/\/www.feryl.cz\/author\/devene\/#Person","name":"devene","url":"https:\/\/www.feryl.cz\/author\/devene\/","identifier":1,"image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/fb50772173929303fbe6024f179e4dd9837c71f6efc661bdb046860d442d05b5?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/fb50772173929303fbe6024f179e4dd9837c71f6efc661bdb046860d442d05b5?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"feryl.cz","logo":{"@type":"ImageObject","@id":"\/logo.png","url":"\/logo.png","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/www.feryl.cz\/wp-content\/uploads\/img_a330335_w2597_t1542882450.jpg","url":"https:\/\/www.feryl.cz\/wp-content\/uploads\/img_a330335_w2597_t1542882450.jpg","height":0,"width":0},"url":"https:\/\/www.feryl.cz\/virtualni-realita\/","wordCount":460,"articleBody":"Velkou popularitu dal viru\u00e1ln\u00ed realit\u011b (VR) film Tr\u00e1vn\u00edk\u00e1\u0159 (1992), ikdy\u017e tak jak byla VR v\u00a0tomto filmu zobrazena, tak i v\u00a0dne\u0161n\u00edm sv\u011bt\u011b je utopi\u00ed, t\u0159eba z\u00a0hlediska grafiky. Pak z\u00e1jem o tuto technologii upadl a znovu ho vzk\u0159\u00edsil film Matrix (1999) a od t\u00e9 doby se st\u00e1l\u00e9 posouv\u00e1 vp\u0159ed.Abychom mohli za\u017e\u00edt virtu\u00e1ln\u00ed realitu, je pot\u0159eba vlastnit specializovan\u00e9 br\u00fdle a pop\u0159\u00edpad\u011b rukavice (ty pro simulaci hmatov\u00fdch smysl\u016f). Br\u00fdle zobrazuj\u00ed do ka\u017ed\u00e9ho oka obraz ka\u017ed\u00e9 sc\u00e9ny z\u00a0jin\u00e9ho \u00fahlu, \u010d\u00edm\u017e vznik\u00e1 v\u011brohodn\u00fd trojrozm\u011brn\u00fd obraz (tak to vn\u00edm\u00e1 n\u00e1\u0161 mozek). Posledn\u00edm syst\u00e9mem vyu\u017e\u00edvaj\u00edc\u00ed virtu\u00e1ln\u00ed realitu jsou VR br\u00fdle, pou\u017e\u00edvaj\u00edc\u00ed obrazovku chytr\u00e9ho telefonu nam\u00edsto d\u0159\u00edve pou\u017e\u00edvan\u00e9ho integrovan\u00e9ho LCD displeje.Br\u00fdle pro virtu\u00e1ln\u00ed realitu byly pro hran\u00ed her vyd\u00e1ny ji\u017e na po\u010d\u00e1tku 90. let. Ale a\u017e po dlouh\u00fdch letech za\u010dal tento syst\u00e9m pror\u00e1\u017eet mezi samotn\u00e9 u\u017eivatele, i kdy\u017e zat\u00edm jen pomalu. Zhruba jeden rok jsou tyto headsety na trhu a dle statistiky serveru Statista si nejpopul\u00e1rn\u011bj\u0161\u00ed helmu koupily zhruba 3 miliony lid\u00ed. \u00a0Dnes asi nejzn\u00e1m\u011bj\u0161\u00edm headsetem pro VR jsou Oculus Rift a HTC Vive (oboje pro po\u010d\u00edta\u010d), pro playstation jde o PlayStation VR.Nutno podotknout, \u017ee virtu\u00e1ln\u00ed realita nen\u00ed stav\u011bn\u00e1 pro hran\u00ed na kancel\u00e1\u0159sk\u00fdch po\u010d\u00edta\u010d\u00edch, nebo notebook\u00e1ch. \u00a0Je pot\u0159eba m\u00edt opravdu v\u00fdkonn\u00fd hardware. Virtu\u00e1ln\u00ed realita nebude v budoucnu jen o samotn\u00e9m hran\u00ed her, naopak se bude dost\u00e1vat i do dal\u0161\u00edch odv\u011btv\u00ed, jako t\u0159eba model\u00e1\u0159stv\u00ed, socha\u0159stv\u00ed, nebo malov\u00e1n\u00ed v\u00a03D. A co t\u0159eba takov\u00e9 sledov\u00e1n\u00ed zpravodajstv\u00ed, nebo sportovn\u00edch p\u0159enos\u016f? Asi ka\u017ed\u00fd fanou\u0161ek fotbalu by byl unesen\u00fd t\u00edm, \u017ee sed\u00ed p\u0159\u00edmo na stadionu, kde se hraje t\u0159eba fin\u00e1le Ligy mistr\u016f (a p\u0159itom by sed\u011bl doma v\u00a0ob\u00fdv\u00e1ku).Je tu je\u0161t\u011b p\u00e1r probl\u00e9m\u016f, proto\u017ee lidsk\u00e9 oko se opravdu ned\u00e1 jen tak snadno o\u0161\u00e1lit, aby tomu tak bylo, musely by headsety nab\u00edzet rozli\u0161en\u00ed 16K (na ka\u017ed\u00e9 oko 8K) a tak daleko zat\u00edm je\u0161t\u011b nejsme. Ale s\u00a0p\u0159ib\u00fdvaj\u00edc\u00edm \u010dasem se tomuto \u010d\u00edslu budeme bl\u00ed\u017eit a bude se t\u00edm sni\u017eovat viditelnost rastru v\u00a0obrazu, co\u017e je jeden z\u00a0hlavn\u00edch \u201eprobl\u00e9m\u016f\u201c sou\u010dasn\u00e9 virtu\u00e1ln\u00ed reality. \u00a0V\u00a0p\u0159\u00edpad\u011b, \u017ee se do hry zaberete, \u00fapln\u011b to nevad\u00ed, nav\u00edc t\u0159eba v\u00a0tmav\u00fdch sc\u00e9n\u00e1ch, ale dojem to prost\u011b tro\u0161ku kaz\u00ed.                                                                                                                                                                                                                                                                                                                                                                                        4.1\/5 - (9 votes)        "},{"@context":"https:\/\/schema.org\/","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"name":"Virtu\u00e1ln\u00ed realita","item":"https:\/\/www.feryl.cz\/virtualni-realita\/#breadcrumbitem"}]}]